Here is a link to the presentation and self assessment documents.
After the game pitches we were to undergo an interview with the lectures to apply for a role in a team. The lectures are now putting the teams together based on the roles that people have applied for. Here is a link to my resume, cover letter, and feedback assessment.
For the role of a programmer that I have chosen to apply for
I’ll need to make sure I have an understanding of what the producer wants from
the game at all times so it is completed on time. Also to achieve that I’ll
need to make sure I have a constant line of communication with the other team
members and work with them to implement their elements to the designers
specifications.
Being the programmer means
I’ll have to integrate the artwork, modelling, and audio into the game and give
feedback on any issues to ensure that the game functions and complies with the
designers expectations. Another important role for the programmer is to make
sure the game runs smoothly on the relevant platform and debug any
cross-platform issues that may arise while creating builds.
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